What a month


Where to begin.

First: As I was working on the game mechanics I realized what I could do to break up the renders and give me more flexibility like adding in a female therapist. Which meant I needed to re-do all the renders (for what the 6th time or was it 7) but that reduced the overall size of the graphics by 45%.


Second: I'm now rendering the sex scenes so now I can finish up the Prelude and get working on the code for the actual game.  For the game I've completed the massage renders for 3 more female clients and there will be a female therapist. Which means I'll then work on a few male clients to begin with as well.  When the game begins you will pick your sex and orientation and the game will randomly choose clients orientation.


Third: I've been quite busy learning Unity and C#. Coming from a C/C++ background, C#  isn't too bad to learn. Reminds me of C++ without pointers. But I am still looking into the Unreal Engine as well.  


Here's a render of the new female therapist to look forward to.



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